Name the problem, say who you have and how much space, and get a drill that makes that problem happen again and again: set-up, rules, coaching points, easier and harder versions and a pitch diagram.
In shortFootball drills in the Athleet.Ai Football Edition come from its Session Planner & Drill Library tool. It draws on a library of 50 practices in ten families, from ball mastery to restarts, and adapts each one to the coach's problem, age group, numbers, space and kit, rather than handing out a fixed drill card: rondos and possession games, positional games, directional small-sided games, overloads, phases of play and conditioned games. Each drill gives the area in metres and the space per player, organisation, rules and scoring, no more than three coaching points, easier and harder versions and what to watch for, with a pitch diagram where a picture helps. Youth drills follow the association's format for the age group.
From 4v1 to 6v3: receiving, support angles, scanning and pressing as a unit, with a direction or exit added to make them more like the game.
Such as 4v4 with three floaters: structure, width and depth, finding the free player and third-man runs.
3v3 to 8v8 towards end zones, gates or goals: the practice that carries over to the match most directly.
3v2, 4v3 into the box or 2v1 wide, for attacking and defending decisions with an advantage or a disadvantage.
One phase with its full context, such as building from the goalkeeper against a front three.
The closing game with one rule linked to the theme, taken away for the last few minutes to see whether the behaviour holds.
Losing the ball when receiving under pressure, not switching play, too slow to press: say what you saw.
Age group and level, players and goalkeepers, the space, balls, cones and goals you have.
Area and space per player, set-up, rules and scoring, up to three coaching points, easier and harder versions and a diagram.
Tell it what is going wrong and get the likely cause, one change to try first and what to watch for.
The Session Planner & Drill Library is part of the Coach, Small Club and Club plans for football at no extra cost, alongside the Periodised Training Planner, the Set Piece Coach and the other football coach tools.
One where the problem you are coaching comes up again and again, in a game-like way, with everyone active. The tool sizes the area from your numbers, because a bigger area tends to give more running and time on the ball and a smaller one more contacts, duels and pressure.
Yes. Youth drills have lots of ball contact, small numbers per side, short explanations and no lines, laps or elimination. In England the largest formats from the 2026 to 2027 season are 3v3 at under 7, 5v5 at under 8 and 9, 7v7 at under 10 and 11, 9v9 at under 12 and 13, and 11v11 from under 14; check what your league has adopted. Outside England, the tool follows your own association's formats. In English grassroots football there is no planned heading for under 11s and younger, so corners, crossing and finishing are designed around the ground.
Yes. It draws a pitch diagram where a picture helps, alongside the written set-up, rules and coaching points.
In team practices with real decisions: distribution, starting position and handling shots from game situations, never only as a target for shooting volume.
Yes. The same tool plans a full, timed session around one theme: warm-up, practices, a game and a finish. See the football session planner page.
No. It designs and explains the drill. The coach decides what to run and adapts it on the night.